Monster

The monster is a class of its own. These creatures rely on high health, high damage, stealth, and evolved abilities to take on the hunters.

In the beginning of the round, the monster starts out in a weak human form. After absorbing multiple auras, the monster can power up into its primal form, gaining multiple abilities to use against the hunters and gaining an aura shield, protecting from some damage. The monster has the ability to climb walls (the arena walls are an exception) by simply walking up to one and go forward as normally.

Abilities: There are currently two know monsters: Beast & Sharkie.
 * Fire Breath - the monster fires a burst of flames at a targeted area to cause a burning effect on those it encounters.
 * Thermal Vision - the monster can see the location of one hunter for a short burst of time.
 * Blast - the monster creates an explosion around itself, causing damage to nearby hunters.